3D Visualization
Lennart Oberscheidt & Sophia Schachtner
Dortmund, Germany 
2025
This concept envisions a theme park ride where a single venue transforms into multiple fictional worlds through projection mapping. The ride environment - built with a simple but versatile geometry - serves as a dynamic canvas, enabling diverse narratives like a sunscorched desert, a vibrant underwater realm, a UFO-invaded city, or a child’s room filled with giant toys and space-themed wallpaper. A scale model demonstrates this idea using two mirrored halves of a venue hall. As the ride vehicle moves through one half, the other resets - allowing continuous transitions between worlds. Projections cover the walls and interactive 3D structures, shifting in real time to match the narrative. Four featured worlds represent the classical elements: fire, water, earth, and air. Animated projections bring each setting to life - giant figures roam, sea creatures swim alongside guests, and interactive lighting enhances the illusion. Optional perspective-based visuals deepen immersion, and one world can seamlessly morph into another mid-ride, offering an experience that feels infinite. While the architecture stays static, the projections make each ride-through entirely unique - creating a flexible, high-impact platform for immersive storytelling.
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